Game Development // Class Exercises and Activities

 23.04.2024 - 15.05.2024  // Week 1 -Week 5

Lim Yi Xvan 0354552

Bachelor of Design in Creative Media 



Instruction



Exercises

Critical Analysis

1. Zapper Snapper by Hanif Rashid

fig 1.1 - Zapper Snapper Game


Story and Gameplay: William's quest is to stop a virus outbreak and fight through zombie that is developing in the city and the lab is the final destination. "Zapper Snapper" features simple gameplay mechanics that require keyboard inputs to control the protagonist, William. All actions—moving, jumping, and attacking.

1. Challenge: The gameplay mechanics are simple and enemies are easy to defeat, indicating a low level of challenge. This could make the game suitable for casual players or those looking for a more relaxed gaming experience.

2. Strategy: While the gameplay requires some strategy in terms of timing jumps and attacks, it appears to be more about execution rather than strategic decision-making. Players may need to plan their movements to avoid obstacles and defeat enemies efficiently, but there isn't a deep strategic element present in the game.

3. Chance: Players get to gain "heart" elements which can used to recharge their life in specific scenes.

4. Choice: No any significant player choices that impact the gameplay or story. Players seem to follow a linear path and engage in predetermined actions, limiting the scope for meaningful choices.

5. Luck: No specific luck elements in the game. Success seems to depend primarily on the player's skill and mastery of the game mechanics rather than luck-based outcomes.


2. The Cry From The Classroom by Yong Jeen Jeen

fig 1.2 - The Cry from The Classroom Game

Story and Gameplay: The narrative focuses on Mei's quest to help Lilian, a ghost, in finding a lost letter and discover peace. The potential for character growth and emotional depth in the story adds to the immersive experience of the game. Players take on the role of Mei in a haunted school,  who must make her way through glowing doors for progress and collect "Talisman papers" to fight off ghosts. Items can be interacted with to reveal the backstory of the school. 

1. Challenge: The game presents a challenge to players, particularly in controlling Mei's movements and dealing with fast-moving ghosts. This aspect of the gameplay could deter some players, especially those who struggle with challenging mechanics. 

2. Strategy: No significant strategic elements in the gameplay. However, the need to collect "Talisman papers" to fight off ghosts implies a strategic component in managing resources and deciding when and where to engage enemies. 

3. Chance: There's no mention of random or luck-based elements in the game. The progression appears to be more skill-based and tied to the player's actions rather than random chance events.

4. Choice: Players can interact with items to reveal the backstory of the school, which suggests a degree of player choice in exploring the narrative. However, there's no mention of significant choices that alter the course of the game, so the choice element might be relatively minor.

5. Luck: Similar to chance, there's no indication of luck playing a significant role in the game. Player success seems to be primarily determined by skill in navigating the environment, managing resources, and engaging enemies.


Activities

Scamper Group Activity

In this activity, we are asked to form into group and create our own game ideas using the scamper method and 3(i)s method. 

Group Members: Me, JiaHsuan, Carmen, Arvil, PeiYun, Jacqueline

We played few games on the classic games website and decided to inverse with the Super Mario Bros for our new game idea.

Outcome:


What's your favourite game?

We are asked to think of a game we enjoy playing and what's the element that make us felt enjoyable while playing it.

Game: Plant vs Zombie

Strategy:
- Different plants and zombies have different strengths and abilities
- In choosing and placing plants along the yard to effectively defeat the waves of zombies

Designs:
- Quirky character designs
- Colourful visuals
- Interesting animations

fig 1.3- plant vs zombies




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